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One-Handed Mace
One-Handed Sword
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Ring
Sceptre
Shield
Spear
Staff
Two-Handed Axe
Two-Handed Mace
Two-Handed Sword
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Skill Gems
Support Gems
Spirit Gems
Leeches #% of Physical Damage as Mana
#% increased Chaos Damage
#% chance to gain a Power Charge on Critical Hit
Chaos Damage from Hits also Contributes to Electrocute Buildup
Leeches #% of Physical Damage as Life
#% increased Chance to be afflicted by Ailments when Hit
#% chance to gain a Power Charge on Hit
Chaos Damage from Hits also Contributes to Freeze Buildup
Leech #% of Physical Attack Damage as Mana
#% increased Cast Speed
#% chance to not consume a bolt if you've Reloaded Recently
#% Reduced Dexterity
Leech #% of Physical Attack Damage as Life
#% increased Bolt Speed
#% chance to not destroy Corpses when Consuming Corpses
#% Reduced Intelligence
Iron Grip
#% increased Block chance
#% faster start of Energy Shield Recharge
Intelligence provides no inherent bonus to Maximum Mana
#% increased Bleeding Duration on you
#% increased Accuracy Rating with Bows
Causes Increased Stun Buildup
Increases and Reductions to Minion Damage also affect you
#% increased Attribute Requirements
#% increased Area of Effect
#% To Black Chance
Hits against you have #% reduced Critical Damage Bonus
#% increased Attack Speed per # Dexterity
#% increased Area of Effect of Curses
#% Increased Skin Speed
Hits Break # Armour
#% increased Attack Speed
#% increased Arrow Speed
#% Reduced Damage
Grenade Skills Fire an additional Projectile
#% increased Armour, Evasion and Energy Shield
#% increased Attack Damage
Grants # additional Skill Slot
#% increased Armour and Evasion
#% increased Attack Speed with Bows
Grants # Life per Enemy Hit
#% increased Armour and Energy Shield
#% increased Attack Speed with Crossbows
Gain #% to #% increased Movement Speed at random when Hit, until Hit again
#% increased Armour
#% increased Attack Speed with Quarterstaves
Gain #% of Damage as Extra Lightning Damage
#% increased Attack and Cast Speed
Gain #% of Damage as Extra Fire Damage
#% increased Accuracy Rating
#% increased Bleeding Duration
Gain #% of Damage as Extra Cold Damage
#% chance to inflict Bleeding on Hit
#% increased Chill Duration on Enemies
Gain # Rage on Melee Hit
#% chance to Pierce an Enemy
#% increased Cooldown Recovery Rate
Gain # Mana per Enemy Killed
# to maximum Life
#% increased Crossbow Reload Speed
Gain # Life per Enemy Killed
# to maximum Energy Shield
#% increased Culling Strike Threshold
Gain # Life per Enemy Hit with Attacks
# to all Attributes
#% increased Damage
Every Rage also grants #% increased Armour
# to Stun Threshold
#% increased Damage against Enemies with Fully Broken Armour
Energy Shield Recharge starts when you use a Mana Flask
# to Strength
#% increased Damage while you have an active Charm
Debuffs you inflict have #% increased Slow Magnitude
# to Level of all Spell Skills
#% increased Damage with Bows
Culling Strike against Frozen Enemies
# to Level of all Projectile Skills
#% increased Damage with Crossbows
Causes Enemies to Explode on Critical kill, for #% of their Life as Physical Damage
# to Level of all Physical Spell Skills
#% increased Damage with Hits against Rare and Unique Enemies
Causes Daze buildup equal to #% of Damage dealt
# to Level of all Minion Skills
#% increased Damage with Maces
Causes #% increased Stun Buildup
# to Level of all Melee Skills
#% increased Damage with Quarterstaves
Blood Magic
# to Level of all Lightning Spell Skills
#% increased Damage with Warcries
Attacks have #% chance to cause Bleeding
# to Level of all Fire Spell Skills
#% increased Daze Buildup
Attacks Gain #% of Damage as Extra Fire Damage
# to Level of all Cold Spell Skills
#% increased Defences from Equipped Shield
Apply Fire Exposure when fully breaking enemy Armour
# to Level of all Chaos Spell Skills
#% increased Duration of Ignite, Shock and Chill on Enemies
Always deals Critical Hits against Heavy Stunned Enemies
# to Intelligence
#% increased Effect of your Mark Skills
Allies in your Presence have #% to all Elemental Resistances
# to Evasion Rating
#% increased Elemental Ailment Threshold
Allies in your Presence have #% increased Critical Hit Chance
# to Dexterity
#% increased Elemental Damage
Allies in your Presence have #% increased Critical Damage Bonus
# to Armour
#% increased Endurance Charge Duration
Allies in your Presence have #% increased Cast Speed
# to Accuracy Rating
#% increased Energy Shield from Equipped Focus
Allies in your Presence have #% increased Attack Speed
# to # Physical Thorns damage
#% increased Evasion Rating when on Full Life
Allies in your Presence have # to Accuracy Rating
# Physical damage taken from Projectile Attacks
#% increased Experience gain
Allies in your Presence deal #% increased Damage
# Mana gained when you Block
#% increased Flask Effect Duration
Allies in your Presence deal # to # additional Attack Physical Damage
# Life Regeneration per second
#% increased Freeze Threshold
Allies in your Presence deal # to # additional Attack Lightning Damage
# Intelligence Requirement
#% increased Global Physical Damage
Allies in your Presence deal # to # additional Attack Fire Damage
# Charm Slot
#% increased Knockback Distance
Allies in your Presence deal # to # additional Attack Cold Damage
#% increased Area of Effect for Attacks per # Intelligence
#% increased Life Flask Charges gained
Allies in your Presence Regenerate # Life per second
#% increased Life Regeneration rate
All Damage from Hits with this Weapon Contributes to Freeze Buildup
#% increased Life and Mana Recovery from Flasks
Adds # to # Physical Damage to Attacks
#% increased Magnitude of Ailments you inflict
Adds # to # Physical Damage
#% increased Magnitude of Bleeding you inflict
Adds # to # Lightning damage to Attacks
#% increased Magnitude of Damaging Ailments you inflict with Critical Hits
Adds # to # Lightning Damage
#% increased Magnitude of Ignite you inflict
Adds # to # Fire damage to Attacks
#% increased Magnitude of Poison you inflict
Adds # to # Fire Damage
#% increased Magnitude of Shock you inflict
Adds # to # Cold damage to Attacks
#% increased Mana Regeneration Rate per Fragile Regrowth
Adds # to # Cold Damage
#% increased Mana Regeneration Rate while stationary
# to maximum Mana
#% increased Melee Damage
# to Spirit
#% increased Minion Accuracy Rating
# to Level of all Minion Skill Gems
#% increased Movement Speed per Frenzy Charge
#% to all Elemental Resistances
#% increased Movement Speed when on Full Life
#% to Maximum Cold Resistance
#% increased Pin Buildup
#% to Lightning Resistance
#% increased Poison Duration
#% to Fire Resistance
#% increased Presence Area of Effect
#% to Critical Hit Chance
#% increased Projectile Damage
#% to Critical Damage Bonus per Power Charge
#% increased Rarity of Items found when on Low Life
#% to Critical Damage Bonus
#% increased Reload Speed
#% to Cold Resistance
#% increased Shock Duration
#% to Chaos Resistance
#% increased Skill Effect Duration
#% to Block chance
#% increased Spell Damage per # Spirit
#% reduced Shock duration on you
#% increased Stun Buildup
#% reduced Ignite Duration on you
#% increased Stun Buildup with Maces
#% reduced Freeze Duration on you
#% increased Stun Recovery
#% reduced Flask Charges used
#% increased Stun Threshold if you haven't been Stunned Recently
#% reduced Chill Duration on you
#% increased Thorns damage
#% reduced Charm Charges used
#% increased Totem Damage
#% of Maximum Life Converted to Energy Shield
#% increased Totem Life
#% of Flask Recovery applied Instantly
#% increased Totem Placement speed
#% of Fire Damage Converted to Cold Damage
#% increased Warcry Cooldown Recovery Rate
#% of Elemental Damage Converted to Lightning Damage
#% increased Weapon Swap Speed
#% of Elemental Damage Converted to Fire Damage
#% increased amount of Life Leeched
#% of Elemental Damage Converted to Cold Damage
#% increased amount of Mana Leeched
#% less Damage taken if you have not been Hit Recently
#% increased chance to Shock
#% increased maximum Mana
#% increased chance to inflict Ailments
#% increased maximum Energy Shield
#% increased maximum Life
#% increased chance to Ignite
#% more Attack Damage
#% increased bonuses gained from Equipped Quiver
#% of Damage taken Recouped as Life
#% increased Weapon Damage per # Strength
#% of Damage taken Recouped as Mana
#% increased Warcry Speed
#% of Damage taken bypasses Energy Shield
#% increased Stun Duration
#% of Fire Damage from Hits taken as Physical Damage
#% increased Strength
#% of Life Regenerated per second per Fragile Regrowth
#% increased Spirit
#% of Lightning Damage Converted to Cold Damage
#% increased Spell Physical Damage
#% of Melee Physical Damage taken reflected to Attacker
#% increased Spell Damage
#% of Physical Damage prevented Recouped as Life
#% increased Slowing Potency of Debuffs on You
# To Strencth
#% of Physical Damage taken as Fire Damage
#% increased Skill Speed
# Reduced Attribute Requirements
#% of Skill Mana Costs Converted to Life Costs
#% increased Rarity of Items found
# TO LEVEL OF ALL LIGHTNING SKILLS
#% of Spell Damage Leeched as Life
#% increased Range
#% Reduced Poisonn Duration On You
#% of Spell Mana Cost Converted to Life Cost
#% increased Projectile Speed
#% Increased Attack Speed While On Full Mana
#% of your Life Regeneration is granted to Allies in your Presence
#% increased Poison Duration on you
#% Increased Magnitude Of Chill You Inflict
#% reduced Effect of Chill on you
#% increased Physical Damage
#% Increased Flask Charges Used
#% reduced Enemy Stun Threshold
#% increased Movement Speed while affected by an Ailment
#% Of Cold Damage Converted To Lightning Damage
#% reduced Mana Cost of Skills
#% increased Movement Speed
Damage Penetrates # Lightning Resistance
#% reduced effect of Ignite on you
#% increased Mana Regeneration Rate
#% Reduced Light Radius
#% reduced effect of Shock on you
#% increased Mana Recovery from Flasks
Enemies In Your Presence Are Ignited As Though Dealt # Base Fire Damage
#% to Fire Resistance while on Low Life
#% increased Lightning Damage
#% Increased Duration Of Damaging Ailments On Enemies
#% to Maximum Chaos Resistance
#% increased Light Radius
#% To Lichtninc Resistance
#% to Maximum Fire Resistance
#% increased Life Recovery from Flasks
Maximum Quality Is #
#% to Maximum Lightning Resistance
#% increased Intelligence
#% Increased Stun Threshold
#% to Thorns Critical Hit Chance
#% increased Freeze Buildup
Projectiles Split Towards # Targets
#% to all Maximum Elemental Resistances
#% increased Flask Mana Recovery rate
# Life gained when you Block
#% to maximum Block chance
#% increased Flask Life Recovery rate
# Physical Damage taken from Attack Hits
+# to Level of all Minion Skill Gems
#% increased Flask Charges gained
# Physical Damage taken on Minion Death
+# to Spirit
#% increased Fire Damage
# to # Fire Thorns damage
+# to maximum Mana
#% increased Evasion and Energy Shield
# to Level of all Fire Skills
Adds # to # Chaos Damage to Attacks
#% increased Evasion Rating if you have been Hit Recently
# to Level of all Skills
All Damage from Hits Contributes to Poison Magnitude
#% increased Evasion Rating
# to Maximum Frenzy Charges
Allies in your Presence have Block Chance equal to yours
#% increased Energy Shield Recharge Rate
# to Maximum Power Charges
Allocates #
#% increased Energy Shield
# to Maximum Rage
Area contains an additional Shrine
#% increased Elemental Damage with Attacks
# to all Attributes per Level
Attacks Chain an additional time
Warcry Skills have #% increased Area of Effect
#% increased Dexterity
#% additional Physical Damage Reduction
Attacks Gain #% of Damage as Extra Cold Damage
Strikes deal Splash damage to targets within # metres
#% increased Damage with Bow Skills
#% chance for Energy Shield Recharge to start when you Kill an Enemy
Attacks Gain #% of Physical Damage as extra Chaos Damage
Recover # Life when Used
#% increased Critical Spell Damage Bonus
#% chance for Flasks you use to not consume Charges
Base Critical Hit Chance for Attacks with Weapons is #%
Projectiles Pierce all Ignited enemies
#% increased Critical Hit Chance for Spells
#% chance to Aggravate Bleeding on targets you Critically Hit with Attacks
Bleeding you inflict is Aggravated
Onslaught
#% increased Critical Hit Chance for Attacks
#% chance to Avoid Death from Hits
Blind Chilled enemies on Hit
Minions have #% increased maximum Life
#% increased Critical Hit Chance
#% chance to Blind Enemies on Hit with Attacks
Bow Attacks fire # additional Arrows
Minions gain #% of their Maximum Life as Extra Maximum Energy Shield
#% increased Critical Damage Bonus for Attack Damage
#% chance to Blind Enemies on hit
Break #% increased Armour
Minions Revive #% faster
#% increased Critical Damage Bonus
#% chance to Chain an additional time
Cannot be Ignited
Mana Flasks gain # charges per Second
#% increased Cold Damage
#% chance to Intimidate Enemies for # seconds on Hit
Cannot be Poisoned
Loads an additional bolt
#% increased Charm Effect Duration
#% chance to Poison on Hit
Causes Bleeding on Hit
Life Flasks gain # charges per Second
#% increased Charm Charges gained
#% chance to Poison on Hit with Attacks
Causes Double Stun Buildup
Leeches #% of maximum Life when you Cast a Spell
#% increased Charges gained
#% chance to be inflicted with Bleeding when Hit
Chance to Ignite is doubled
Von A bis Z
Von Z bis A
Geringster Preis
Höchster Preis
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GHOUL SPIRE ADVANCED GOTHIC QUARTERSTAFF
- + -
OBLIVION HOLD ADVANCED DOUBLED GAUNTLETS
- + -
BEHEMOTH DOME WARRIOR GREATHELM
- + -
BEAST BASTION ADVANCED EFFIGIAL TOWER SHIELD
- + -
ONSLAUGHT PAW RINGMAIL GAUNTLETS
- + -
HAVOC FINGERS ADVANCED LAYERED GAUNTLETS
- + -
BEHEMOTH THIRST ATTUNED WAND
- + -
BEAST SONG ATTUNED WAND
- + -
VIPER CRY VOLATILE WAND
- + -
VORTEX NEEDLE VOLATILE WAND
- + -
VOLATILE WAND GALE CHANT
- + -
BRIMSTONE SCRATCH VOLATILE WAND
- + -
LOATH BRANCH SIPHONING WAND
- + -
CHIMERIC NEEDLE VOLATILE WAND
- + -
BEHEMOTH BITE VOLATILE WAND
- + -
FATE BREAKER EXPERT FORGE MAUL
- + -
WOE GOAD VOLATILE WAND
- + -
MIND CHANT VOLATILE WAND
- + -
TEMPEST NEEDLE ATTUNED WAND#858564
- + -
PAIN BARRIER PLUMED FOCUS
- + -
AGONY BRANCH SIPHONING WAND
- + -
RIFT SCRATCH SIPHONING WAND
- + -
VICTORY BITE ATTUNED WAND
- + -
DOOM BROW ADVANCED SWATHED CAP
- + -
SKULL KEEP EXPERT SOLDIER GREATHELM
- + -
PLAGUE EDGE VOLATILE WAND
- + -
BEAST SHROUD EXPERT IRON CUIRASS
- + -
DOOM POLE EXPERT GOTHIC QUARTERSTAFF
- + -
TEMPEST BUCKLE PLATE BELT
- + -
FOE CORONA ADVANCED TRIBAL MASK
- +
What Are POE 2 Items?
POE 2 Items are used to represent not just a Path of Exile 2 character’s equipment but a variety of features which can be moved around between locations using the mouse cursor, including the inventory, worn items, stashes and others, as well as on the ground.
However, not all Path of Exile 2 items can be moved to all item locations. Different item types take a different amount of space in grid-based item locations such as inventory and stashes. Given their type, items can have attributes such as rarity, quality, item affixes and item level.
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Path of Exile 2 items play an important role when killing monsters and opening chests to interact with townsfolk, which allow you to protect your character and to kill stronger bosses better. Moreover, you can sell and buy POE 2 Items with other players in exchange for POE 2 Currency.
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